art direction

making your games look good

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finding and briefing artists

finding the right art direction for your game, and working to get the most out of the artist you’ve chosen

Crescent Moon Cover Rough

product design

building compelling products by identifying exciting and cost-effective components.

Undaunted Stalingrad Insert Design

iterating on graphic design

helping make complex rules and interactions feel simple and intuitive.

Merv Boardgame Central Mechanism

other services