About Me & Testimonials

Photo of Anthony Howgego at Spiel Awards in Belin

Hi - I’m Anthony, a freelance boardgame developer based in Oxford, UK. From 2019 to 2023 I worked for Osprey Games, where my responsibilities included deciding which titles to publish in an extremely competitive market; leading the mechanical, visual, and physical development of incredibly diverse and complicated products; and supporting marketing, sales, legal, and rights team across the entirety of the publishing cycle. Before that, I worked as a developer for multiple publishers, including Mindclash, Artipia, and Inside the Box. I’ve also founded a Kickstarter-based publisher called Play for Keeps, that are releasing their second and third titles this year.

I’ve been lucky enough to work with some of the best designers and artists in the industry, and have developed and published multiple award winning games.

“Anthony has been a pleasure to work with on multiple projects. He demonstrated a deep understanding of each game, and is detail oriented in both his briefings and feedback. As an art director Anthony knows how to strike a good balance between guidance, and allowing an artist to bring their own voice to the work. I hope we have the opportunity to work together again soon.”

- Ian O’Toole, Artist and Graphic Designer

I’ve had the pleasure of working alongside Anthony for a while now. He’s been a consummate professional and a fountain of knowledge and experience.

During some times where we’ve needed to suddenly change direction, Anthony has been highly dependable and flexible. I highly recommend Anthony to anyone who is looking for a top class developer, editor, and project manager.

- Dr Caezar Al-Jassar, Director and Founder at Alley Cat Games

We have been working with Anthony on various projects for several years, and he has been an amazing partner for Mindclash Games. Besides being an extremely talented game developer, he knows the board game market inside out and his advice and insights has been invaluable to shaping our product pipeline and growing our business..

- Victor Péter, CEO, Mindclash Games

"I’ve worked with Anthony for almost five years, and he’s been one of the greatest partners and collaborators I’ve had the honour to work with. He served as one of the developers for the Undaunted series, helping transform each game in the series from good to award winning. It was because of Anthony’s close partnership and attention to detail that I wanted to work with him on additional games outside of the Undaunted series, because I knew his vision would help those games reach their full potential."

- David Thompson, Designer

"I've played and worked with Anthony for several years, now. His playtest feedback is always insightful and I always pay attention to his remarks. His developer skills are top notch and he did an outstanding job with Merv, as well as with other games still in the pipeline.

- Fabio Lopiano, Designer

Anthony has been a stellar addition to our game development team. His professionalism, proactive approach, and attention to detail have greatly enhanced our projects. He consistently exceeds expectations, ensuring high-quality results. We highly recommend Anthony for any game development needs.

- Dave Clarke, Director, and Founder Sinister Fish Games

"Anthony has been a fantastic consultant throughout our project, effortlessly shifting from offering insightful, big-picture advice on the overall project to solving specific design challenges. I wholeheartedly recommend Anthony for any of your development needs."

- James Faulkner, Owner, Paper Fort Games and Stone Sword Games. 

"I have known Anthony since the humble beginnings - he has always been a master developer, keeping an extravagant designer like myself in check and making sure our games are the absolute best they can be! He comes highly highly recommended.

- David Turczi, Designer